NatalieinThe StartupKey Ingredients for Writing Compelling Video Game CharactersOne of the biggest struggles of narrative design is creating strong characters when they have such limited showtime and script. Movies and…Nov 27, 2020Nov 27, 2020
NatalieGame Design: Keeping Players ImmersedHow to immerse players in gameplay by adding meaningfulness, balancing difficulty and influencing the choices they makeJul 15, 2020Jul 15, 2020
NatalieGame Design: What IS a game?A basic overview outlining the goals of a game designer and exactly what makes a game a game.Jul 15, 2020Jul 15, 2020
NatalieGame Design: How to make players careA look at what motivates us to play games; the human mind’s love of learning and the definition of fun; plus reward and punishmentJul 6, 2020Jul 6, 2020
NatalieAdding Life To Worlds With Dialogue BarksAmbient dialogue can work brilliantly at breathing life and meaning into a game worldMay 16, 2020May 16, 2020
NatalieHow To End A Game That Never EndsI write for Kenshi; Kenshi is a sandbox game. It’s meant to be limitless, unconstraining and completely open. Yet there are rare times…Mar 19, 20202Mar 19, 20202